Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
S
- SAND - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
-
Corresponds to sand, kind of sounds like a carpet.
- selfDestructs - Variable in enum class etithespirit.orimod.common.block.decay.DecayWorldConfigBehavior
- selfProvider$clientPlayer() - Method in interface etithespirit.mixin.helpers.ISelfProvider
-
Identical to "this", but treats the implementer like a LocalPlayer.
- selfProvider$player() - Method in interface etithespirit.mixin.helpers.ISelfProvider
-
Identical to "this", but treats the implementer like a Player.
- selfProvider$self() - Method in interface etithespirit.mixin.helpers.ISelfProvider
-
Identical to "this", but treats the implementer like an Entity.
- selfProvider$serverPlayer() - Method in interface etithespirit.mixin.helpers.ISelfProvider
-
Identical to "this", but treats the implementer like a ServerPlayer.
- selfProvider$world() - Method in interface etithespirit.mixin.helpers.ISelfProvider
-
Identical to "this", but treats the implementer like a Level.
- sendPlayerTickToAll(Player) - Static method in class etithespirit.orimod.api.environment.EnvironmentalAffinity
-
Sends a tick to all instances of
EnvironmentalAffinity
for the given player. - sendWorldTickToAll(Level) - Static method in class etithespirit.orimod.api.environment.EnvironmentalAffinity
-
Sends a tick to all instances of
EnvironmentalAffinity
in the given level. - SEPARATE_SIDES - Static variable in class etithespirit.orimod.config.OriModConfigs
- serialize(JsonObject) - Method in class etithespirit.orimod.server.persistence.SpiritPermissions.SpiritEntry
- SERVER - Static variable in class etithespirit.orimod.common.tile.light.LightEnergyTicker
-
The ticker that operates on the serverside.
- SERVER_SYNCED - Static variable in class etithespirit.orimod.config.OriModConfigs
- ServerUseOnly - Annotation Interface in etithespirit.orimod.annotation
-
The
@ServerUseOnly
annotation signifies that the associated item relies on classes that only exist on the server, and thus using it on the client will cause a crash or exception. - serverValue - Variable in class etithespirit.orimod.util.SidedValue
-
The value on the serverside.
- set(boolean, T) - Method in class etithespirit.orimod.util.SidedValue
-
Sets the value for the given side.
- set(int, E) - Method in class etithespirit.orimod.util.collection.WeakList
-
Replaces the element at the specified position in this list with the specified element (optional operation).
- set(T) - Method in class etithespirit.orimod.api.environment.defaultimpl.AffinityWithFX.SetOnce
-
Set the value stored within.
- setAllBlocksForFlags(ServerLevel, BlockState, BlockPos, int) - Static method in class etithespirit.orimod.info.coordinate.SixSidedUtils
-
For each flag in
flags
that is set, the neighbor to this block will be changed to the given blockstate. - setBaseVolume(float) - Method in class etithespirit.orimod.client.audio.StartLoopEndBlockSound
- setBiomeEnvEffects(ResourceLocation, EnvironmentalAffinity) - Method in class etithespirit.orimod.apiimpl.EnvironmentalAffinityAPI
- setBiomeEnvEffects(ResourceLocation, EnvironmentalAffinity) - Method in interface etithespirit.orimod.api.interfaces.IEnvironmentalAffinityAPI
-
Sets the environmental affinity of the given biome.
- setBlock(BlockPos, BlockState, int, int) - Method in class etithespirit.mixin.mixins.InjectSetBlockAndUpdate
- setBlock$notifyAfter(BlockPos, BlockState, int, CallbackInfoReturnable<Boolean>) - Method in class etithespirit.mixin.mixins.InjectSetBlockAndUpdate
-
Intercepts calls to setBlock in worlds and allows objects to react to the change after it occurs.
- setBlock$notifyBefore(BlockPos, BlockState, int, CallbackInfoReturnable<Boolean>) - Method in class etithespirit.mixin.mixins.InjectSetBlockAndUpdate
-
Intercepts calls to setBlock in worlds and allows objects to react to the change before it occurs.
- setBlockAndUpdateIn(Level, BlockPos, StateHolder<?, ?>) - Static method in class etithespirit.orimod.util.level.StateHelper
-
Sets the given
StateHolder
, which is expected to be aBlockState
orFluidState
, in the world at the given position. - setCanceled(boolean) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
-
Set whether or not to cancel this sound and stop it from playing
- setCategory(SoundSource) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
-
Change the type of sound associated with this event.
- setCharged(ItemStack, boolean) - Static method in class etithespirit.orimod.common.item.combat.SpiritArc
- setChunkKeptAlive(ServerLevel, BlockPos, boolean) - Static method in class etithespirit.orimod.server.world.ChunkKeepAlive
-
Tells the server level that the chunk containing the given
BlockPos
should be kept alive. - setConditionForBlock(Block, ISpiritMaterialAcquisitionFunction) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
-
Registers a means of applying a custom material to a block via a predicate function.
- setConditionForMaterial(Material, ISpiritMaterialAcquisitionFunction) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
-
Registers a means of applying a custom material to a different block material via a predicate function.
- setEffectiveMaterialForRegistryObject(RegistryObject<Block>, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
-
Associates the specific
Block
(by registry object) with the givenSpiritMaterial
, which is used to alter its sound to a specific Spirit block material. - setManyValues(StateHolder<?, ?>, Object...) - Static method in class etithespirit.orimod.util.level.StateHelper
-
A utility to chain setValue calls on an anonymous
StateHolder
into a single method call. - setManyValues(StateHolder<?, ?>, Property<?>, Comparable<?>) - Static method in class etithespirit.orimod.util.level.StateHelper
-
A utility to chain setValue calls on an anonymous
StateHolder
into a single method call. - setMax(double) - Method in class etithespirit.orimod.api.util.valuetypes.MutableNumberRange
-
Sets the value of max.
- setMaxDuration(MobEffectInstance, int) - Static method in class etithespirit.orimod.util.extension.MobEffectDataStorage
-
An alias method that sets a custom max duration value, or, the duration this effect started with.
- setMin(double) - Method in class etithespirit.orimod.api.util.valuetypes.MutableNumberRange
-
Sets the value of min.
- setMinAndMax(double, double) - Method in class etithespirit.orimod.api.util.valuetypes.MutableNumberRange
-
A method to set both the value of min and the value of max simultaneously.
- SetOnce() - Constructor for class etithespirit.orimod.api.environment.defaultimpl.AffinityWithFX.SetOnce
- setOverrideMaterialFor(Block, Material) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
-
Associates the specific
Block
with the given Minecraft or ModMaterial
, which can be used to alter its sound on a material basis. - setPitch(float) - Method in class etithespirit.orimod.client.audio.TrackableSound
- setPitch(float) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
-
Change the pitch of this sound.
- setRotationAngle(ModelPart, float, float, float) - Method in class etithespirit.orimod.client.render.item.SpiritShieldModel
- setRotationAngle(ModelPart, float, float, float) - Method in class etithespirit.orimod.client.render.SpiritArmorModel
- setRotationAngles(LivingEntity, float, float, float, float, float, PlayerModel<AbstractClientPlayer>) - Method in class etithespirit.orimod.client.render.SpiritArmorModel
- setRotationAngles(LivingEntity, float, float, float, float, float, PlayerModel<AbstractClientPlayer>) - Method in class etithespirit.orimod.client.render.SpiritModel
- setRotationOffset(ModelPart, double, double, double) - Method in class etithespirit.orimod.client.render.item.SpiritShieldModel
- setSound(SoundEvent) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
-
Change the sound associated with this event.
- setSpecialMaterialPredicate(Block, ISpiritMaterialAcquisitionFunction) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
-
Associates the entire block type with the given
ISpiritMaterialAcquisitionFunction
which can be used to conditionally return aSpiritMaterial
best suited for the block the entity is standing on and/or within.
Note that this does not have a variant for a specific BlockState. - setSpecialMaterialPredicate(Block, ISpiritMaterialAcquisitionFunction) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
- setSpecialMaterialPredicate(Material, ISpiritMaterialAcquisitionFunction) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
-
Associates the entire material with the given
ISpiritMaterialAcquisitionFunction
which can be used to conditionally return aSpiritMaterial
best suited for the material of the block the entity is standing on and/or within. - setSpecialMaterialPredicate(Material, ISpiritMaterialAcquisitionFunction) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
- setSpirit(UUID, boolean) - Static method in class etithespirit.orimod.spirit.SpiritIdentifier
-
Tells the system that the given player does (not) want to be a spirit.
- setSpirit(Player, boolean) - Static method in class etithespirit.orimod.api.spirit.SpiritAccessor
-
Attempts to set the Spirit state of the player.
- setSpirit(Player, boolean) - Static method in class etithespirit.orimod.spirit.SpiritIdentifier
-
Tells the system that the given player does (not) want to be a spirit.
- SetSpiritCommand - Class in etithespirit.orimod.command
- SetSpiritCommand() - Constructor for class etithespirit.orimod.command.SetSpiritCommand
- setSpiritMaterialFor(Block, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
-
Associates the specific
Block
with the givenSpiritMaterial
, which is used to alter its sound to a specific Spirit block material. - setSpiritMaterialForArbitrary(ResourceLocation, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
-
A sort of concise method of associating a block ID with a
SpiritMaterial
, which can be used for mods with conditionally registered blocks or blocks from other mods.
Note: Conditionally registered blocks are considered bad practice by Forge. - setSpiritMaterialForState(BlockState, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
-
A more concise method that allows associating a specific
BlockState
to a specific material rather than the entire block type. - setSpiritNetworked(Player, boolean) - Static method in class etithespirit.orimod.spirit.SpiritIdentifier
-
Identical to
SpiritIdentifier.setSpirit(Player, boolean)
, but this will send the appropriate network request for both sides. - setupHealthElement(RegisterGuiOverlaysEvent) - Static method in class etithespirit.orimod.client.render.hud.SpiritHealthGui
- setUseIfIn(Block) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
-
If called, then all states of the given block will play their custom step sound if the player is walking in the same BlockPos rather than on top of it.
- setUseIfIn(Block) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
- setUseIfIn(BlockState) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
-
If called, then the specific BlockState will play its custom step sound if the player is walking in the same BlockPos rather than on top of it.
- setUseIfIn(BlockState) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
- setVolume(float) - Method in class etithespirit.orimod.client.audio.TrackableSound
- setVolume(float) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
-
Change the volume of this sound.
- SHALLOW_WATER_LEVEL - Static variable in class etithespirit.orimod.spiritmaterial.defaults.DefaultImplementations
-
Fluid levels at or below this are considered shallow (puddle), and above is considered deep
- SHORTEST_DELAY_TICKS - Static variable in class etithespirit.orimod.common.potion.DecayEffect
-
The shortest delay in decay ticks measured in real ticks.
- shouldBeUpdatedToConnectTo(BlockGetter, BlockState, BlockState, Direction) - Static method in class etithespirit.orimod.common.block.light.connection.ConnectableLightTechBlock
-
Assuming that
newState
was just placed in the world, and relative toexistingState
it is one block in the given direction, this method will observe the two states and determine if the existing state should be updated to connect to the new state.
The following are important to note: This assumes that the newly placed state has, prior to being placed (i.e. - shouldSpreadByRNG(Level, BlockPos) - Method in interface etithespirit.orimod.common.block.decay.IDecayBlock
-
Returns whether or not this should be allowed to spread in general.
- SHROOM - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
-
Corresponds to fungus or other wet, mostly solid materials.
- SidedListProvider<T> - Class in etithespirit.orimod.util.collection
-
A provider of two, distinct
List
instances, one for each side of the game. - SidedListProvider() - Constructor for class etithespirit.orimod.util.collection.SidedListProvider
-
Construct a new provider without strict element tracking.
- SidedValue<T> - Class in etithespirit.orimod.util
-
A value that exists independently for both sides of the game.
- SidedValue(T) - Constructor for class etithespirit.orimod.util.SidedValue
-
Construct a new
SidedValue
. - SixSidedUtils - Class in etithespirit.orimod.info.coordinate
-
A static master-class used for all operations pertaining to bitwise flags for blocks that do things with their neighbors.
- size() - Method in class etithespirit.orimod.util.collection.WeakList
-
Returns the number of elements in this list.
- SLIMY - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
-
Corresponds to slimy materials, like mud or (obviously) slime.
- SNOW - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
-
Corresponds to snow.
- SolidLightConduitBlock - Class in etithespirit.orimod.common.block.light
- SolidLightConduitBlock() - Constructor for class etithespirit.orimod.common.block.light.SolidLightConduitBlock
- SOUND - Static variable in class etithespirit.orimod.datagen.audio.GenerateSoundsJson
- SoundRegistry - Class in etithespirit.orimod.registry
- SoundRegistry() - Constructor for class etithespirit.orimod.registry.SoundRegistry
- SOUNDS - Static variable in class etithespirit.orimod.registry.SoundRegistry
- soundShouldBePlaying() - Method in interface etithespirit.orimod.common.tile.IAmbientSoundEmitter
-
Whether or not the system believes the sound should be playing right now.
- SpecialAttackType - Enum Class in etithespirit.orimod.client.audio.variation
-
Represents a type of attack that's different than just swinging your sword (because you are the lord of diamond swords).
- SPEED_MOD - Static variable in class etithespirit.orimod.player.EffectEnforcement
-
This attribute makes Spirits faster.
- SPIRIT_ARC - Static variable in class etithespirit.orimod.registry.ItemRegistry
- SPIRIT_ARROW - Static variable in class etithespirit.orimod.registry.EntityRegistry
- SPIRIT_CHANGE_PERMISSIONS - Static variable in class etithespirit.orimod.server.persistence.SpiritPermissions
- SPIRIT_COMBAT - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
-
A creative tab for combat items made by Spirits
- SPIRIT_CROUCHING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
-
The size of a spirit who is sneaking.
- SPIRIT_FALL_FLYING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
-
The size of a spirit flying with an Elytra.
- SPIRIT_MACHINERY_COMPLETE - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
-
A creative tab for machinery using Light as its energy.
- SPIRIT_MACHINERY_PARTS - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
-
A creative tab for machinery using Light as its energy.
- SPIRIT_SIZE_BY_POSE - Static variable in class etithespirit.orimod.spirit.SpiritSize
-
A lookup from
Pose
toEntityDimensions
for spirits. - SPIRIT_SPIN_ATTACK_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
-
The size of a spirit who SPEEN
- SPIRIT_STANDING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
-
The size of a standing spirit.
- SPIRIT_SWIMMING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
-
The size of a spirit who is swimming.
- SPIRIT_TEXTURE - Static variable in class etithespirit.orimod.client.render.RenderPlayerAsSpirit
-
The texture for a spirit.
- SPIRIT_TOOLS - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
-
A creative tab for tools made by Spirits
- SpiritAccessor - Class in etithespirit.orimod.api.spirit
-
This class allows API users to access whether or not players are spirits.
- SpiritAccessor() - Constructor for class etithespirit.orimod.api.spirit.SpiritAccessor
- spiritArc(SpiritArrow, Entity) - Static method in class etithespirit.orimod.combat.ExtendedDamageSource
-
Creates a damage source for a Spirit Arc projectile.
- SpiritArc - Class in etithespirit.orimod.common.item.combat
- SpiritArc() - Constructor for class etithespirit.orimod.common.item.combat.SpiritArc
- SpiritArcArrowImpactParticle(ClientLevel, Vec3, Vec3) - Constructor for class etithespirit.orimod.client.render.particle.LightSparkParticle.SpiritArcArrowImpactParticle
- SpiritArmorModel - Class in etithespirit.orimod.client.render
- SpiritArmorModel() - Constructor for class etithespirit.orimod.client.render.SpiritArmorModel
- SpiritArmorModel(ModelPart) - Constructor for class etithespirit.orimod.client.render.SpiritArmorModel
- SpiritArrow - Class in etithespirit.orimod.combat.projectile
- SpiritArrow(EntityType<? extends AbstractArrow>, Level) - Constructor for class etithespirit.orimod.combat.projectile.SpiritArrow
- SpiritArrowRenderer<T extends SpiritArrow> - Class in etithespirit.orimod.client.render.entity
- SpiritArrowRenderer(EntityRendererProvider.Context) - Constructor for class etithespirit.orimod.client.render.entity.SpiritArrowRenderer
- SpiritDash - Class in etithespirit.orimod.spirit.client
-
Controls all functions of spirits performing a dash.
- SpiritDash() - Constructor for class etithespirit.orimod.spirit.client.SpiritDash
- SpiritEntry(GameProfile, SpiritPermissions.ChangePermissions) - Constructor for class etithespirit.orimod.server.persistence.SpiritPermissions.SpiritEntry
- SpiritHealthGui - Class in etithespirit.orimod.client.render.hud
- SpiritHealthGui(Minecraft) - Constructor for class etithespirit.orimod.client.render.hud.SpiritHealthGui
- SpiritIdentifier - Class in etithespirit.orimod.spirit
-
This class manages the identification of spirits.
- SpiritIdentifier() - Constructor for class etithespirit.orimod.spirit.SpiritIdentifier
- SpiritJump - Class in etithespirit.orimod.spirit.client
-
Manages all behaviors pertaining to how spirits jump.
- SpiritJump() - Constructor for class etithespirit.orimod.spirit.client.SpiritJump
- SpiritMaterial - Enum Class in etithespirit.orimod.api.spiritmaterial
-
All materials that are associated with Spirits walking on something.
- SpiritModel - Class in etithespirit.orimod.client.render
- SpiritModel() - Constructor for class etithespirit.orimod.client.render.SpiritModel
- SpiritModel(ModelPart) - Constructor for class etithespirit.orimod.client.render.SpiritModel
- SpiritPermissions - Class in etithespirit.orimod.server.persistence
- SpiritPermissions(File) - Constructor for class etithespirit.orimod.server.persistence.SpiritPermissions
- SpiritPermissions.ChangePermissions - Enum Class in etithespirit.orimod.server.persistence
- SpiritPermissions.SpiritEntry - Class in etithespirit.orimod.server.persistence
- SpiritRestrictions - Class in etithespirit.orimod.spirit
- SpiritRestrictions() - Constructor for class etithespirit.orimod.spirit.SpiritRestrictions
- SpiritShield - Class in etithespirit.orimod.common.item.combat
- SpiritShield() - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield
- SpiritShield(Item.Properties) - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield
- SpiritShield.SpiritShieldRenderer - Class in etithespirit.orimod.common.item.combat
- SpiritShieldModel - Class in etithespirit.orimod.client.render.item
- SpiritShieldModel() - Constructor for class etithespirit.orimod.client.render.item.SpiritShieldModel
- SpiritShieldModel(ModelPart) - Constructor for class etithespirit.orimod.client.render.item.SpiritShieldModel
- SpiritShieldRenderer() - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield.SpiritShieldRenderer
- SpiritShieldRenderer(BlockEntityRenderDispatcher, EntityModelSet) - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield.SpiritShieldRenderer
- SpiritSize - Class in etithespirit.orimod.spirit
-
All code pertaining to spirit size and collision modifications.
- SpiritSize() - Constructor for class etithespirit.orimod.spirit.SpiritSize
- SpiritSoundAPI - Class in etithespirit.orimod.apiimpl
-
An implementation of the spirit sound API, which is used if the mod is installed.
- SpiritSoundAPI() - Constructor for class etithespirit.orimod.apiimpl.SpiritSoundAPI
- SpiritSoundPlayer - Class in etithespirit.orimod.client.audio
-
Plays sounds pertaining to Spirits.
- SpiritSoundPlayer() - Constructor for class etithespirit.orimod.client.audio.SpiritSoundPlayer
- SpiritSoundProvider - Class in etithespirit.orimod.client.audio
-
Provides methods to acquire context-specific sounds for spirits performing various actions.
- SpiritSoundProvider() - Constructor for class etithespirit.orimod.client.audio.SpiritSoundProvider
- SpiritSounds - Class in etithespirit.orimod.spirit
-
Handles when certain sounds should play.
- SpiritSounds() - Constructor for class etithespirit.orimod.spirit.SpiritSounds
- SpiritStateReplicationPacket - Class in etithespirit.orimod.networking.spirit
- SpiritStateReplicationPacket() - Constructor for class etithespirit.orimod.networking.spirit.SpiritStateReplicationPacket
- SpiritStateReplicationPacket(SpiritStateReplicationPacket.EventType, Map<UUID, Boolean>) - Constructor for class etithespirit.orimod.networking.spirit.SpiritStateReplicationPacket
- SpiritStateReplicationPacket.EventType - Enum Class in etithespirit.orimod.networking.spirit
- SPLASH - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
-
This sound corresponds to splashing.
- SPLASH_BIG - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
-
This sound corresponds to splashing, but if you're fat.
- splitAround(AbstractLightTile, boolean) - Method in class etithespirit.orimod.aos.ABConnection
-
Splits this line into one or more new lines based on the addition of a segment (forming a T/+ joint) or removal of a segment (splitting the line into pieces).
- splitAround(BlockGetter, BlockPos, boolean) - Method in class etithespirit.orimod.aos.ABConnection
- STANDARD - Enum constant in enum class etithespirit.orimod.client.audio.variation.DamageLevel
-
The attack was unmodified by any resistances.
- start - Variable in class etithespirit.orimod.client.audio.StartLoopEndBlockSound
- StartLoopEndBlockSound - Class in etithespirit.orimod.client.audio
- StartLoopEndBlockSound(SoundEvent, LoopingLightEnergyBlockSound, SoundEvent) - Constructor for class etithespirit.orimod.client.audio.StartLoopEndBlockSound
- startSound() - Method in interface etithespirit.orimod.common.tile.IAmbientSoundEmitter
-
Causes the sound that this emits to begin, refreshing it as if it has just started for the first time.
- StateHelper - Class in etithespirit.orimod.util.level
- StaticData - Class in etithespirit.orimod.common.block
- StaticData() - Constructor for class etithespirit.orimod.common.block.StaticData
- STEP - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
-
This sound corresponds to walking on something.
- stepOn(Level, BlockPos, BlockState, Entity) - Method in class etithespirit.orimod.common.block.decay.DecayBlockBase
- stepOn(Level, BlockPos, BlockState, Entity) - Method in class etithespirit.orimod.common.block.decay.DecayLiquidBlock
- stepSoundKey - Variable in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
-
The sound used when stepping on this material.
- stopAudio() - Method in class etithespirit.orimod.client.audio.TrackableSound
- storage - Variable in class etithespirit.orimod.common.tile.light.AbstractLightStorageTile
-
A container used to store energy.
- STRONG - Enum constant in enum class etithespirit.orimod.client.audio.variation.DamageLevel
-
The attack had some grunt to it, and did a little more damage than usual.
- STRONG_DECAY - Static variable in class etithespirit.orimod.api.environment.defaultimpl.DefaultEnvironments
-
This can be used to create an instance for environments where Decay has established itself very well.
- STRONG_LIGHT - Static variable in class etithespirit.orimod.api.environment.defaultimpl.DefaultEnvironments
-
This can be used to create an instance for environments where Light is well established.
- subList(int, int) - Method in class etithespirit.orimod.util.collection.WeakList
-
Returns a view of the portion of this list between the specified
fromIndex
, inclusive, andtoIndex
, exclusive. - SWEEP - Enum constant in enum class etithespirit.orimod.client.audio.variation.SpecialAttackType
-
The attack was coupled with a sweep of your sword.
- SWIM - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
-
This sound corresponds to swimming.
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