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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

S

SAND - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
Corresponds to sand, kind of sounds like a carpet.
selfDestructs - Variable in enum class etithespirit.orimod.common.block.decay.DecayWorldConfigBehavior
 
selfProvider$clientPlayer() - Method in interface etithespirit.mixin.helpers.ISelfProvider
Identical to "this", but treats the implementer like a LocalPlayer.
selfProvider$player() - Method in interface etithespirit.mixin.helpers.ISelfProvider
Identical to "this", but treats the implementer like a Player.
selfProvider$self() - Method in interface etithespirit.mixin.helpers.ISelfProvider
Identical to "this", but treats the implementer like an Entity.
selfProvider$serverPlayer() - Method in interface etithespirit.mixin.helpers.ISelfProvider
Identical to "this", but treats the implementer like a ServerPlayer.
selfProvider$world() - Method in interface etithespirit.mixin.helpers.ISelfProvider
Identical to "this", but treats the implementer like a Level.
sendPlayerTickToAll(Player) - Static method in class etithespirit.orimod.api.environment.EnvironmentalAffinity
Sends a tick to all instances of EnvironmentalAffinity for the given player.
sendWorldTickToAll(Level) - Static method in class etithespirit.orimod.api.environment.EnvironmentalAffinity
Sends a tick to all instances of EnvironmentalAffinity in the given level.
SEPARATE_SIDES - Static variable in class etithespirit.orimod.config.OriModConfigs
 
serialize(JsonObject) - Method in class etithespirit.orimod.server.persistence.SpiritPermissions.SpiritEntry
 
SERVER - Static variable in class etithespirit.orimod.common.tile.light.LightEnergyTicker
The ticker that operates on the serverside.
SERVER_SYNCED - Static variable in class etithespirit.orimod.config.OriModConfigs
 
ServerUseOnly - Annotation Interface in etithespirit.orimod.annotation
The @ServerUseOnly annotation signifies that the associated item relies on classes that only exist on the server, and thus using it on the client will cause a crash or exception.
serverValue - Variable in class etithespirit.orimod.util.SidedValue
The value on the serverside.
set(boolean, T) - Method in class etithespirit.orimod.util.SidedValue
Sets the value for the given side.
set(int, E) - Method in class etithespirit.orimod.util.collection.WeakList
Replaces the element at the specified position in this list with the specified element (optional operation).
set(T) - Method in class etithespirit.orimod.api.environment.defaultimpl.AffinityWithFX.SetOnce
Set the value stored within.
setAllBlocksForFlags(ServerLevel, BlockState, BlockPos, int) - Static method in class etithespirit.orimod.info.coordinate.SixSidedUtils
For each flag in flags that is set, the neighbor to this block will be changed to the given blockstate.
setBaseVolume(float) - Method in class etithespirit.orimod.client.audio.StartLoopEndBlockSound
 
setBiomeEnvEffects(ResourceLocation, EnvironmentalAffinity) - Method in class etithespirit.orimod.apiimpl.EnvironmentalAffinityAPI
 
setBiomeEnvEffects(ResourceLocation, EnvironmentalAffinity) - Method in interface etithespirit.orimod.api.interfaces.IEnvironmentalAffinityAPI
Sets the environmental affinity of the given biome.
setBlock(BlockPos, BlockState, int, int) - Method in class etithespirit.mixin.mixins.InjectSetBlockAndUpdate
 
setBlock$notifyAfter(BlockPos, BlockState, int, CallbackInfoReturnable<Boolean>) - Method in class etithespirit.mixin.mixins.InjectSetBlockAndUpdate
Intercepts calls to setBlock in worlds and allows objects to react to the change after it occurs.
setBlock$notifyBefore(BlockPos, BlockState, int, CallbackInfoReturnable<Boolean>) - Method in class etithespirit.mixin.mixins.InjectSetBlockAndUpdate
Intercepts calls to setBlock in worlds and allows objects to react to the change before it occurs.
setBlockAndUpdateIn(Level, BlockPos, StateHolder<?, ?>) - Static method in class etithespirit.orimod.util.level.StateHelper
Sets the given StateHolder, which is expected to be a BlockState or FluidState, in the world at the given position.
setCanceled(boolean) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
Set whether or not to cancel this sound and stop it from playing
setCategory(SoundSource) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
Change the type of sound associated with this event.
setCharged(ItemStack, boolean) - Static method in class etithespirit.orimod.common.item.combat.SpiritArc
 
setChunkKeptAlive(ServerLevel, BlockPos, boolean) - Static method in class etithespirit.orimod.server.world.ChunkKeepAlive
Tells the server level that the chunk containing the given BlockPos should be kept alive.
setConditionForBlock(Block, ISpiritMaterialAcquisitionFunction) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
Registers a means of applying a custom material to a block via a predicate function.
setConditionForMaterial(Material, ISpiritMaterialAcquisitionFunction) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
Registers a means of applying a custom material to a different block material via a predicate function.
setEffectiveMaterialForRegistryObject(RegistryObject<Block>, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
Associates the specific Block (by registry object) with the given SpiritMaterial, which is used to alter its sound to a specific Spirit block material.
setManyValues(StateHolder<?, ?>, Object...) - Static method in class etithespirit.orimod.util.level.StateHelper
A utility to chain setValue calls on an anonymous StateHolder into a single method call.
setManyValues(StateHolder<?, ?>, Property<?>, Comparable<?>) - Static method in class etithespirit.orimod.util.level.StateHelper
A utility to chain setValue calls on an anonymous StateHolder into a single method call.
setMax(double) - Method in class etithespirit.orimod.api.util.valuetypes.MutableNumberRange
Sets the value of max.
setMaxDuration(MobEffectInstance, int) - Static method in class etithespirit.orimod.util.extension.MobEffectDataStorage
An alias method that sets a custom max duration value, or, the duration this effect started with.
setMin(double) - Method in class etithespirit.orimod.api.util.valuetypes.MutableNumberRange
Sets the value of min.
setMinAndMax(double, double) - Method in class etithespirit.orimod.api.util.valuetypes.MutableNumberRange
A method to set both the value of min and the value of max simultaneously.
SetOnce() - Constructor for class etithespirit.orimod.api.environment.defaultimpl.AffinityWithFX.SetOnce
 
setOverrideMaterialFor(Block, Material) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
Associates the specific Block with the given Minecraft or Mod Material, which can be used to alter its sound on a material basis.
setPitch(float) - Method in class etithespirit.orimod.client.audio.TrackableSound
 
setPitch(float) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
Change the pitch of this sound.
setRotationAngle(ModelPart, float, float, float) - Method in class etithespirit.orimod.client.render.item.SpiritShieldModel
 
setRotationAngle(ModelPart, float, float, float) - Method in class etithespirit.orimod.client.render.SpiritArmorModel
 
setRotationAngles(LivingEntity, float, float, float, float, float, PlayerModel<AbstractClientPlayer>) - Method in class etithespirit.orimod.client.render.SpiritArmorModel
 
setRotationAngles(LivingEntity, float, float, float, float, float, PlayerModel<AbstractClientPlayer>) - Method in class etithespirit.orimod.client.render.SpiritModel
 
setRotationOffset(ModelPart, double, double, double) - Method in class etithespirit.orimod.client.render.item.SpiritShieldModel
 
setSound(SoundEvent) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
Change the sound associated with this event.
setSpecialMaterialPredicate(Block, ISpiritMaterialAcquisitionFunction) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
Associates the entire block type with the given ISpiritMaterialAcquisitionFunction which can be used to conditionally return a SpiritMaterial best suited for the block the entity is standing on and/or within.
Note that this does not have a variant for a specific BlockState.
setSpecialMaterialPredicate(Block, ISpiritMaterialAcquisitionFunction) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
 
setSpecialMaterialPredicate(Material, ISpiritMaterialAcquisitionFunction) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
Associates the entire material with the given ISpiritMaterialAcquisitionFunction which can be used to conditionally return a SpiritMaterial best suited for the material of the block the entity is standing on and/or within.
setSpecialMaterialPredicate(Material, ISpiritMaterialAcquisitionFunction) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
 
setSpirit(UUID, boolean) - Static method in class etithespirit.orimod.spirit.SpiritIdentifier
Tells the system that the given player does (not) want to be a spirit.
setSpirit(Player, boolean) - Static method in class etithespirit.orimod.api.spirit.SpiritAccessor
Attempts to set the Spirit state of the player.
setSpirit(Player, boolean) - Static method in class etithespirit.orimod.spirit.SpiritIdentifier
Tells the system that the given player does (not) want to be a spirit.
SetSpiritCommand - Class in etithespirit.orimod.command
 
SetSpiritCommand() - Constructor for class etithespirit.orimod.command.SetSpiritCommand
 
setSpiritMaterialFor(Block, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
Associates the specific Block with the given SpiritMaterial, which is used to alter its sound to a specific Spirit block material.
setSpiritMaterialForArbitrary(ResourceLocation, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
A sort of concise method of associating a block ID with a SpiritMaterial, which can be used for mods with conditionally registered blocks or blocks from other mods.
Note: Conditionally registered blocks are considered bad practice by Forge.
setSpiritMaterialForState(BlockState, SpiritMaterial) - Static method in class etithespirit.orimod.spiritmaterial.BlockToMaterialBinding
A more concise method that allows associating a specific BlockState to a specific material rather than the entire block type.
setSpiritNetworked(Player, boolean) - Static method in class etithespirit.orimod.spirit.SpiritIdentifier
Identical to SpiritIdentifier.setSpirit(Player, boolean), but this will send the appropriate network request for both sides.
setupHealthElement(RegisterGuiOverlaysEvent) - Static method in class etithespirit.orimod.client.render.hud.SpiritHealthGui
 
setUseIfIn(Block) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
If called, then all states of the given block will play their custom step sound if the player is walking in the same BlockPos rather than on top of it.
setUseIfIn(Block) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
 
setUseIfIn(BlockState) - Method in interface etithespirit.orimod.api.interfaces.ISpiritSoundAPI
If called, then the specific BlockState will play its custom step sound if the player is walking in the same BlockPos rather than on top of it.
setUseIfIn(BlockState) - Method in class etithespirit.orimod.apiimpl.SpiritSoundAPI
 
setVolume(float) - Method in class etithespirit.orimod.client.audio.TrackableSound
 
setVolume(float) - Method in class etithespirit.orimod.event.EntityEmittedSoundEvent
Change the volume of this sound.
SHALLOW_WATER_LEVEL - Static variable in class etithespirit.orimod.spiritmaterial.defaults.DefaultImplementations
Fluid levels at or below this are considered shallow (puddle), and above is considered deep
SHORTEST_DELAY_TICKS - Static variable in class etithespirit.orimod.common.potion.DecayEffect
The shortest delay in decay ticks measured in real ticks.
shouldBeUpdatedToConnectTo(BlockGetter, BlockState, BlockState, Direction) - Static method in class etithespirit.orimod.common.block.light.connection.ConnectableLightTechBlock
Assuming that newState was just placed in the world, and relative to existingState it is one block in the given direction, this method will observe the two states and determine if the existing state should be updated to connect to the new state.
The following are important to note: This assumes that the newly placed state has, prior to being placed (i.e.
shouldSpreadByRNG(Level, BlockPos) - Method in interface etithespirit.orimod.common.block.decay.IDecayBlock
Returns whether or not this should be allowed to spread in general.
SHROOM - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
Corresponds to fungus or other wet, mostly solid materials.
SidedListProvider<T> - Class in etithespirit.orimod.util.collection
A provider of two, distinct List instances, one for each side of the game.
SidedListProvider() - Constructor for class etithespirit.orimod.util.collection.SidedListProvider
Construct a new provider without strict element tracking.
SidedValue<T> - Class in etithespirit.orimod.util
A value that exists independently for both sides of the game.
SidedValue(T) - Constructor for class etithespirit.orimod.util.SidedValue
Construct a new SidedValue.
SixSidedUtils - Class in etithespirit.orimod.info.coordinate
A static master-class used for all operations pertaining to bitwise flags for blocks that do things with their neighbors.
size() - Method in class etithespirit.orimod.util.collection.WeakList
Returns the number of elements in this list.
SLIMY - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
Corresponds to slimy materials, like mud or (obviously) slime.
SNOW - Enum constant in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
Corresponds to snow.
SolidLightConduitBlock - Class in etithespirit.orimod.common.block.light
 
SolidLightConduitBlock() - Constructor for class etithespirit.orimod.common.block.light.SolidLightConduitBlock
 
SOUND - Static variable in class etithespirit.orimod.datagen.audio.GenerateSoundsJson
 
SoundRegistry - Class in etithespirit.orimod.registry
 
SoundRegistry() - Constructor for class etithespirit.orimod.registry.SoundRegistry
 
SOUNDS - Static variable in class etithespirit.orimod.registry.SoundRegistry
 
soundShouldBePlaying() - Method in interface etithespirit.orimod.common.tile.IAmbientSoundEmitter
Whether or not the system believes the sound should be playing right now.
SpecialAttackType - Enum Class in etithespirit.orimod.client.audio.variation
Represents a type of attack that's different than just swinging your sword (because you are the lord of diamond swords).
SPEED_MOD - Static variable in class etithespirit.orimod.player.EffectEnforcement
This attribute makes Spirits faster.
SPIRIT_ARC - Static variable in class etithespirit.orimod.registry.ItemRegistry
 
SPIRIT_ARROW - Static variable in class etithespirit.orimod.registry.EntityRegistry
 
SPIRIT_CHANGE_PERMISSIONS - Static variable in class etithespirit.orimod.server.persistence.SpiritPermissions
 
SPIRIT_COMBAT - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
A creative tab for combat items made by Spirits
SPIRIT_CROUCHING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
The size of a spirit who is sneaking.
SPIRIT_FALL_FLYING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
The size of a spirit flying with an Elytra.
SPIRIT_MACHINERY_COMPLETE - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
A creative tab for machinery using Light as its energy.
SPIRIT_MACHINERY_PARTS - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
A creative tab for machinery using Light as its energy.
SPIRIT_SIZE_BY_POSE - Static variable in class etithespirit.orimod.spirit.SpiritSize
A lookup from Pose to EntityDimensions for spirits.
SPIRIT_SPIN_ATTACK_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
The size of a spirit who SPEEN
SPIRIT_STANDING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
The size of a standing spirit.
SPIRIT_SWIMMING_SIZE - Static variable in class etithespirit.orimod.spirit.SpiritSize
The size of a spirit who is swimming.
SPIRIT_TEXTURE - Static variable in class etithespirit.orimod.client.render.RenderPlayerAsSpirit
The texture for a spirit.
SPIRIT_TOOLS - Static variable in class etithespirit.orimod.common.creative.OriModCreativeModeTabs
A creative tab for tools made by Spirits
SpiritAccessor - Class in etithespirit.orimod.api.spirit
This class allows API users to access whether or not players are spirits.
SpiritAccessor() - Constructor for class etithespirit.orimod.api.spirit.SpiritAccessor
 
spiritArc(SpiritArrow, Entity) - Static method in class etithespirit.orimod.combat.ExtendedDamageSource
Creates a damage source for a Spirit Arc projectile.
SpiritArc - Class in etithespirit.orimod.common.item.combat
 
SpiritArc() - Constructor for class etithespirit.orimod.common.item.combat.SpiritArc
 
SpiritArcArrowImpactParticle(ClientLevel, Vec3, Vec3) - Constructor for class etithespirit.orimod.client.render.particle.LightSparkParticle.SpiritArcArrowImpactParticle
 
SpiritArmorModel - Class in etithespirit.orimod.client.render
 
SpiritArmorModel() - Constructor for class etithespirit.orimod.client.render.SpiritArmorModel
 
SpiritArmorModel(ModelPart) - Constructor for class etithespirit.orimod.client.render.SpiritArmorModel
 
SpiritArrow - Class in etithespirit.orimod.combat.projectile
 
SpiritArrow(EntityType<? extends AbstractArrow>, Level) - Constructor for class etithespirit.orimod.combat.projectile.SpiritArrow
 
SpiritArrowRenderer<T extends SpiritArrow> - Class in etithespirit.orimod.client.render.entity
 
SpiritArrowRenderer(EntityRendererProvider.Context) - Constructor for class etithespirit.orimod.client.render.entity.SpiritArrowRenderer
 
SpiritDash - Class in etithespirit.orimod.spirit.client
Controls all functions of spirits performing a dash.
SpiritDash() - Constructor for class etithespirit.orimod.spirit.client.SpiritDash
 
SpiritEntry(GameProfile, SpiritPermissions.ChangePermissions) - Constructor for class etithespirit.orimod.server.persistence.SpiritPermissions.SpiritEntry
 
SpiritHealthGui - Class in etithespirit.orimod.client.render.hud
 
SpiritHealthGui(Minecraft) - Constructor for class etithespirit.orimod.client.render.hud.SpiritHealthGui
 
SpiritIdentifier - Class in etithespirit.orimod.spirit
This class manages the identification of spirits.
SpiritIdentifier() - Constructor for class etithespirit.orimod.spirit.SpiritIdentifier
 
SpiritJump - Class in etithespirit.orimod.spirit.client
Manages all behaviors pertaining to how spirits jump.
SpiritJump() - Constructor for class etithespirit.orimod.spirit.client.SpiritJump
 
SpiritMaterial - Enum Class in etithespirit.orimod.api.spiritmaterial
All materials that are associated with Spirits walking on something.
SpiritModel - Class in etithespirit.orimod.client.render
 
SpiritModel() - Constructor for class etithespirit.orimod.client.render.SpiritModel
 
SpiritModel(ModelPart) - Constructor for class etithespirit.orimod.client.render.SpiritModel
 
SpiritPermissions - Class in etithespirit.orimod.server.persistence
 
SpiritPermissions(File) - Constructor for class etithespirit.orimod.server.persistence.SpiritPermissions
 
SpiritPermissions.ChangePermissions - Enum Class in etithespirit.orimod.server.persistence
 
SpiritPermissions.SpiritEntry - Class in etithespirit.orimod.server.persistence
 
SpiritRestrictions - Class in etithespirit.orimod.spirit
 
SpiritRestrictions() - Constructor for class etithespirit.orimod.spirit.SpiritRestrictions
 
SpiritShield - Class in etithespirit.orimod.common.item.combat
 
SpiritShield() - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield
 
SpiritShield(Item.Properties) - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield
 
SpiritShield.SpiritShieldRenderer - Class in etithespirit.orimod.common.item.combat
 
SpiritShieldModel - Class in etithespirit.orimod.client.render.item
 
SpiritShieldModel() - Constructor for class etithespirit.orimod.client.render.item.SpiritShieldModel
 
SpiritShieldModel(ModelPart) - Constructor for class etithespirit.orimod.client.render.item.SpiritShieldModel
 
SpiritShieldRenderer() - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield.SpiritShieldRenderer
 
SpiritShieldRenderer(BlockEntityRenderDispatcher, EntityModelSet) - Constructor for class etithespirit.orimod.common.item.combat.SpiritShield.SpiritShieldRenderer
 
SpiritSize - Class in etithespirit.orimod.spirit
All code pertaining to spirit size and collision modifications.
SpiritSize() - Constructor for class etithespirit.orimod.spirit.SpiritSize
 
SpiritSoundAPI - Class in etithespirit.orimod.apiimpl
An implementation of the spirit sound API, which is used if the mod is installed.
SpiritSoundAPI() - Constructor for class etithespirit.orimod.apiimpl.SpiritSoundAPI
 
SpiritSoundPlayer - Class in etithespirit.orimod.client.audio
Plays sounds pertaining to Spirits.
SpiritSoundPlayer() - Constructor for class etithespirit.orimod.client.audio.SpiritSoundPlayer
 
SpiritSoundProvider - Class in etithespirit.orimod.client.audio
Provides methods to acquire context-specific sounds for spirits performing various actions.
SpiritSoundProvider() - Constructor for class etithespirit.orimod.client.audio.SpiritSoundProvider
 
SpiritSounds - Class in etithespirit.orimod.spirit
Handles when certain sounds should play.
SpiritSounds() - Constructor for class etithespirit.orimod.spirit.SpiritSounds
 
SpiritStateReplicationPacket - Class in etithespirit.orimod.networking.spirit
 
SpiritStateReplicationPacket() - Constructor for class etithespirit.orimod.networking.spirit.SpiritStateReplicationPacket
 
SpiritStateReplicationPacket(SpiritStateReplicationPacket.EventType, Map<UUID, Boolean>) - Constructor for class etithespirit.orimod.networking.spirit.SpiritStateReplicationPacket
 
SpiritStateReplicationPacket.EventType - Enum Class in etithespirit.orimod.networking.spirit
 
SPLASH - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
This sound corresponds to splashing.
SPLASH_BIG - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
This sound corresponds to splashing, but if you're fat.
splitAround(AbstractLightTile, boolean) - Method in class etithespirit.orimod.aos.ABConnection
Splits this line into one or more new lines based on the addition of a segment (forming a T/+ joint) or removal of a segment (splitting the line into pieces).
splitAround(BlockGetter, BlockPos, boolean) - Method in class etithespirit.orimod.aos.ABConnection
 
STANDARD - Enum constant in enum class etithespirit.orimod.client.audio.variation.DamageLevel
The attack was unmodified by any resistances.
start - Variable in class etithespirit.orimod.client.audio.StartLoopEndBlockSound
 
StartLoopEndBlockSound - Class in etithespirit.orimod.client.audio
 
StartLoopEndBlockSound(SoundEvent, LoopingLightEnergyBlockSound, SoundEvent) - Constructor for class etithespirit.orimod.client.audio.StartLoopEndBlockSound
 
startSound() - Method in interface etithespirit.orimod.common.tile.IAmbientSoundEmitter
Causes the sound that this emits to begin, refreshing it as if it has just started for the first time.
StateHelper - Class in etithespirit.orimod.util.level
 
StaticData - Class in etithespirit.orimod.common.block
 
StaticData() - Constructor for class etithespirit.orimod.common.block.StaticData
 
STEP - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
This sound corresponds to walking on something.
stepOn(Level, BlockPos, BlockState, Entity) - Method in class etithespirit.orimod.common.block.decay.DecayBlockBase
 
stepOn(Level, BlockPos, BlockState, Entity) - Method in class etithespirit.orimod.common.block.decay.DecayLiquidBlock
 
stepSoundKey - Variable in enum class etithespirit.orimod.api.spiritmaterial.SpiritMaterial
The sound used when stepping on this material.
stopAudio() - Method in class etithespirit.orimod.client.audio.TrackableSound
 
storage - Variable in class etithespirit.orimod.common.tile.light.AbstractLightStorageTile
A container used to store energy.
STRONG - Enum constant in enum class etithespirit.orimod.client.audio.variation.DamageLevel
The attack had some grunt to it, and did a little more damage than usual.
STRONG_DECAY - Static variable in class etithespirit.orimod.api.environment.defaultimpl.DefaultEnvironments
This can be used to create an instance for environments where Decay has established itself very well.
STRONG_LIGHT - Static variable in class etithespirit.orimod.api.environment.defaultimpl.DefaultEnvironments
This can be used to create an instance for environments where Light is well established.
subList(int, int) - Method in class etithespirit.orimod.util.collection.WeakList
Returns a view of the portion of this list between the specified fromIndex, inclusive, and toIndex, exclusive.
SWEEP - Enum constant in enum class etithespirit.orimod.client.audio.variation.SpecialAttackType
The attack was coupled with a sweep of your sword.
SWIM - Enum constant in enum class etithespirit.orimod.client.audio.VanillaSoundIdentifier.CustomSoundType
This sound corresponds to swimming.
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