Class SpiritShieldModel

java.lang.Object
net.minecraft.client.model.Model
etithespirit.orimod.client.render.item.SpiritShieldModel

public class SpiritShieldModel extends net.minecraft.client.model.Model
  • Field Summary

    Fields inherited from class net.minecraft.client.model.Model

    renderType
  • Constructor Summary

    Constructors
    Constructor
    Description
     
    SpiritShieldModel(net.minecraft.client.model.geom.ModelPart root)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static net.minecraft.client.model.geom.builders.LayerDefinition
     
    float[]
    getRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer)
     
    void
    renderToBuffer(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, com.mojang.blaze3d.vertex.VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)
     
    void
    setRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer, float x, float y, float z)
     
    void
    setRotationOffset(net.minecraft.client.model.geom.ModelPart modelRenderer, double x, double y, double z)
     

    Methods inherited from class net.minecraft.client.model.Model

    renderType

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • SpiritShieldModel

      public SpiritShieldModel()
    • SpiritShieldModel

      public SpiritShieldModel(net.minecraft.client.model.geom.ModelPart root)
  • Method Details

    • createBodyLayer

      public static net.minecraft.client.model.geom.builders.LayerDefinition createBodyLayer()
    • renderToBuffer

      public void renderToBuffer(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, com.mojang.blaze3d.vertex.VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)
      Specified by:
      renderToBuffer in class net.minecraft.client.model.Model
    • getRotationAngle

      public float[] getRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer)
    • setRotationAngle

      public void setRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer, float x, float y, float z)
    • setRotationOffset

      public void setRotationOffset(net.minecraft.client.model.geom.ModelPart modelRenderer, double x, double y, double z)