Class SpiritShieldModel
java.lang.Object
net.minecraft.client.model.Model
etithespirit.orimod.client.render.item.SpiritShieldModel
public class SpiritShieldModel
extends net.minecraft.client.model.Model
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Field Summary
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic net.minecraft.client.model.geom.builders.LayerDefinition
float[]
getRotationAngle
(net.minecraft.client.model.geom.ModelPart modelRenderer) void
renderToBuffer
(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, com.mojang.blaze3d.vertex.VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) void
setRotationAngle
(net.minecraft.client.model.geom.ModelPart modelRenderer, float x, float y, float z) void
setRotationOffset
(net.minecraft.client.model.geom.ModelPart modelRenderer, double x, double y, double z) Methods inherited from class net.minecraft.client.model.Model
renderType
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Constructor Details
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SpiritShieldModel
public SpiritShieldModel() -
SpiritShieldModel
public SpiritShieldModel(net.minecraft.client.model.geom.ModelPart root)
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Method Details
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createBodyLayer
public static net.minecraft.client.model.geom.builders.LayerDefinition createBodyLayer() -
renderToBuffer
public void renderToBuffer(com.mojang.blaze3d.vertex.PoseStack matrixStackIn, com.mojang.blaze3d.vertex.VertexConsumer bufferIn, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha) - Specified by:
renderToBuffer
in classnet.minecraft.client.model.Model
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getRotationAngle
public float[] getRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer) -
setRotationAngle
public void setRotationAngle(net.minecraft.client.model.geom.ModelPart modelRenderer, float x, float y, float z) -
setRotationOffset
public void setRotationOffset(net.minecraft.client.model.geom.ModelPart modelRenderer, double x, double y, double z)
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