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If you know anything about me, it's that I was royally pissed off when SmileGate shut down SkySaga. I'll never forget the date, it's been engraved into my mind: 21 August 2017. Since then, I have tried to get ahold of a functional copy of the game from both the publisher and developer. No luck. For this reason, I elected to take matters into my own hands.
For the record: Hosting the emulator for download is an action protected by copyright law. However I am aware that distributing the client itself is less legally sound and not necessarily protected. My goal is archival however, so until someone comes knocking at the door, I'll do what I can to provide these files for everyone.
Server Emulators + The Complications With SkySaga
My main goal is now to design a Server Emulator - that is, a piece of software that acts like a pseudo-server that at least works well enough for the game to be functional. There's just a few issues:
• SkySaga's code is obfuscated. I don't want to try to explain it here or else this long wall of text would be even longer, so just check out this wikibooks article instead. If you want the short version, it makes looking at the game's machine code hundreds of times more difficult, almost impossible as a matter of fact.
• SkySaga uses custom file formats for models and textures. This isn't terribly uncommon, but I've had people come up to me a lot saying "Why not just extract the data and remake it?" - this is why. In order to figure out how the game unpacks the files, you guessed it, I need the code (which loops back to the first problem). Thankfully, they use WWise for audio, so I got that out before it even shut down.
These two issues have turned what would be a hobby in my spare time to play this game again into a full-time hassle that will require what is either at or beyond my greatest capabilities to get through. If you are on this page hoping for a server emulator to use soon, I'm sorry, but it's going to be a few years.
About SkySaga
If you don't know anything about SkySaga, figuring out what it was is as simple as searching Google for SkySaga: Infinite Isles. It has that sort of abstract enjoyment to it, like the kind you can only get if you've experienced a VR game firsthand (so if you've played Half Life: Alyx, you know the feeling perfectly well. Go back to the first thing the game shows you).
Previous Archival Attempts
Now I believe that the easiest way to get something is often to just ask. So naturally, I tried just that. I have asked Smilegate for a status update on three different occasions over the years, but have received no response whatsoever. Additionally, I attempted to contact Radiant Worlds twice, first by directly messaging the Oliver Twins on Facebook some time in 2018 (who directed me to Crayta as a supposed "replacement game" Spoilers: It's not a replacement by any means, not for the reason I wanted anyway), and second via contacting Rebellion at the end of 2020, from which I received no response. In all cases I was as professional and polite as I could manage. You don't get what you want by being a little brat, after all.
It seems everybody just wants people to forget about this game... That, or they aren't in a position where they can legally say anything about it. What a mess!
Naturally, this archive is not yet complete. If you have one of the missing versions on your computer, you can send it to me at eti@etithespir.it
SkySaga Game Data:
• Alpha v01: --
• Alpha v02: --
• Alpha v03: --
• Alpha v04: --
• Alpha v05: --
• Alpha v06: b20015
• Alpha v07: --
• Alpha v08: b25516 | b27094
• Alpha v09: b30968
• Alpha v10: b36546 | b36731
• OST: SkySaga Ripped Soundtrack
• 010 Editor BT: BPCFormatBT.zip
SkySaga Server Emulators:
-- :Alpha v01 •
-- :Alpha v02 •
-- :Alpha v03 •
-- :Alpha v04 •
-- :Alpha v05 •
-- :Alpha v06 •
-- :Alpha v07 •
-- :Alpha v08 •
-- :Alpha v09 •
-- :Alpha v10 •
Here, I will host status updates on my efforts. New entries will be closer to the top. If you want a more up-to-date feed, check out the Discord server.
VTXB
(vertex buffer?), ACTR
(actor/AI?), and DICT
(Dictionary? That's specific..)version.txt
file in the Client directory because I wouldn't have seen the difference otherwise. Also, when I ran the client exe, I noticed that the sounds work in the older build but not the newer one. Peculiar. No matter -- b36546 is now available for download, and with it, a slight tweak to the download links on this site, which will now have the build number.
/showcode
(and 2), and /forcerun
. You can run the game with an authenticated user by inputting a JSON string: {"username": "joe", "password": "mama"}
/bugcheck2
/bugcheck
/nosplash
/forcerun
/bugcheckfull
/showcode
/showcode2
/clrt
/dis1
/showinstance
/getwlstatus
/logstatus
/dumpstatus
/checkprotection
/skipactivexreg
/deactivate