Class WorldLoading

java.lang.Object
etithespirit.orimod.common.datamanagement.WorldLoading

public final class WorldLoading extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    onLoggedInClient(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedInEvent evt)
     
    static void
    onLoggedInServer(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedInEvent evt)
     
    static void
    onLoggedOutClient(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedOutEvent evt)
     
    static void
    onLoggedOutServer(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedOutEvent evt)
     
    static void
    onRespawnedClient(net.minecraftforge.event.entity.player.PlayerEvent.PlayerRespawnEvent evt)
     
    static void
    onRespawnedServer(net.minecraftforge.event.entity.player.PlayerEvent.PlayerRespawnEvent evt)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • WorldLoading

      public WorldLoading()
  • Method Details

    • onLoggedInServer

      public static void onLoggedInServer(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedInEvent evt)
    • onLoggedInClient

      public static void onLoggedInClient(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedInEvent evt)
    • onLoggedOutServer

      public static void onLoggedOutServer(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedOutEvent evt)
    • onLoggedOutClient

      public static void onLoggedOutClient(net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedOutEvent evt)
    • onRespawnedClient

      public static void onRespawnedClient(net.minecraftforge.event.entity.player.PlayerEvent.PlayerRespawnEvent evt)
    • onRespawnedServer

      public static void onRespawnedServer(net.minecraftforge.event.entity.player.PlayerEvent.PlayerRespawnEvent evt)