Class LightCapacitorBlock

java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
etithespirit.orimod.common.block.light.connection.ConnectableLightTechBlock
etithespirit.orimod.common.block.light.LightCapacitorBlock
All Implemented Interfaces:
IToolRequirementProvider, ILightBlockIdentifier, IBlockItemPropertiesProvider, net.minecraft.world.level.block.EntityBlock, net.minecraft.world.level.ItemLike, net.minecraftforge.common.extensions.IForgeBlock

public class LightCapacitorBlock extends ConnectableLightTechBlock implements ILightBlockIdentifier, IToolRequirementProvider, net.minecraft.world.level.block.EntityBlock
Represents a Light Capacitor, used to store Light energy.
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block

    net.minecraft.world.level.block.Block.BlockStatePairKey

    Nested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour

    net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A extends Object>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate
  • Field Summary

    Fields inherited from class etithespirit.orimod.common.block.light.connection.ConnectableLightTechBlock

    AUTO, ENERGIZED

    Fields inherited from class net.minecraft.world.level.block.Block

    BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPS, UPDATE_SUPPRESS_LIGHT

    Fields inherited from class net.minecraft.world.level.block.state.BlockBehaviour

    drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, material, properties, soundType, speedFactor, UPDATE_SHAPE_ORDER
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    Tests if this block is set to always connect to any neighbor that is accepting connections in the appropriate direction.
    void
    connectionStateChanged(net.minecraft.world.level.block.state.BlockState originalState, net.minecraft.world.level.block.state.BlockState newState)
    Executes when the connection state of this block changes, like when connecting to or disconnecting from a neighboring ConnectableLightTechBlock.
    Iterable<net.minecraft.tags.TagKey<net.minecraft.world.level.block.Block>>
    Returns all tags that this block should be added to.
    net.minecraft.world.level.block.entity.BlockEntity
    newBlockEntity(net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
     
    void
    onPlace(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level world, net.minecraft.core.BlockPos at, net.minecraft.world.level.block.state.BlockState old, boolean isMoving)
     

    Methods inherited from class net.minecraft.world.level.block.Block

    animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getRenderPropertiesInternal, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, initializeClient, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOf

    Methods inherited from class net.minecraft.world.level.block.state.BlockBehaviour

    attack, canBeReplaced, canBeReplaced, canSurvive, defaultDestroyTime, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getShape, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, updateShape, use, useShapeForLightOcclusion

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface net.minecraft.world.level.block.EntityBlock

    getListener, getTicker

    Methods inherited from interface net.minecraftforge.common.extensions.IForgeBlock

    addLandingEffects, addRunningEffects, canBeHydrated, canConnectRedstone, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, collisionExtendsVertically, getAdjacentBlockPathType, getBeaconColorMultiplier, getBedDirection, getBlockPathType, getCloneItemStack, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFriction, getLightEmission, getMapColor, getRespawnPosition, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hidesNeighborFace, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isValidSpawn, makesOpenTrapdoorAboveClimbable, onBlockExploded, onBlockStateChange, onCaughtFire, onDestroyedByPlayer, onNeighborChange, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay, supportsExternalFaceHiding
  • Constructor Details

    • LightCapacitorBlock

      public LightCapacitorBlock()
  • Method Details

    • alwaysConnectsWhenPossible

      public boolean alwaysConnectsWhenPossible()
      Description copied from class: ConnectableLightTechBlock
      Tests if this block is set to always connect to any neighbor that is accepting connections in the appropriate direction. This is used for blocks like the Light Capacitor, which cannot have any given face turned on or off - under all circumstances, if something is connected to the face of a capacitor, then that connection is live.

      To name an example, if a conduit and a capacitor are next to eachother, then whether or not they are connected is only dependent on the conduit - the capacitor always connects, so the conduit is the only remaining thing that would be conditional.

      Note: When this is true, all six cardinal states as well as the automatic connection state are not meaningful, that is, it should be treated as if all seven of those states are true no matter what.
      Overrides:
      alwaysConnectsWhenPossible in class ConnectableLightTechBlock
      Returns:
      Whether or not this block can auto-connect to neighbors regardless of the cardinal BooleanProperty values / automatic state this block has.
    • onPlace

      public void onPlace(net.minecraft.world.level.block.state.BlockState state, net.minecraft.world.level.Level world, net.minecraft.core.BlockPos at, net.minecraft.world.level.block.state.BlockState old, boolean isMoving)
      Overrides:
      onPlace in class net.minecraft.world.level.block.state.BlockBehaviour
    • connectionStateChanged

      public void connectionStateChanged(net.minecraft.world.level.block.state.BlockState originalState, net.minecraft.world.level.block.state.BlockState newState)
      Description copied from class: ConnectableLightTechBlock
      Executes when the connection state of this block changes, like when connecting to or disconnecting from a neighboring ConnectableLightTechBlock.
      Specified by:
      connectionStateChanged in class ConnectableLightTechBlock
      Parameters:
      originalState - The original state of this block prior to the connection changing.
      newState - The new state of this block after the connection changed.
    • newBlockEntity

      @Nullable public net.minecraft.world.level.block.entity.BlockEntity newBlockEntity(net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
      Specified by:
      newBlockEntity in interface net.minecraft.world.level.block.EntityBlock
    • getTagsForBlock

      public Iterable<net.minecraft.tags.TagKey<net.minecraft.world.level.block.Block>> getTagsForBlock()
      Description copied from interface: IToolRequirementProvider
      Returns all tags that this block should be added to. The tags must come from BlockTags. Reminder to self: Because it keeps eluding you, this is not a MC method. This is your method.
      Specified by:
      getTagsForBlock in interface IToolRequirementProvider
      Returns:
      A list of tags that this block must use.